Suspended Workshop VR Game Asset

3D model of a robotic/mechanical arm for a first person virtual reality game called Suspended Workshops by Suspended Reality.

While this game uses the latest in Unreal engine technology, we still had to be very careful about the specifications and optimization due to the demanding nature of creating assets for VR.

Working out the concept reference Suspended Reality provided, and coming up with a workable and aesthetically pleasing 3D model was pivotal to the game and had been a process which we enjoyed immensely.

These models are viewed from the player's point of view and are seen through out the game. 

Tools: 3ds Max, Maya, Substance Painter, ZBrush and Marmoset.